Sea of Legends
Narrative Systems Designer
Sea of Legends is an open world, pirate-themed boardgame created by Guildhall Studios that's paired with a choose-your-own-adventure app. The stories within the app contain highly modular text, utilizing the players' unique set of characters for that game.


Duties Performed
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Designed & built digital game systems based on existing boardgame mechanics
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Acted as ambassador of proprietary software; on-boarded new users, updated stakeholders, facilitated internal QA
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Reviewed & implemented 75+ modular narrative scripts for grammar, context, and logic
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Established processes and pipelines for efficient script implementation
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Maintained a database of 20,000+ strings and 40+ character entities
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Wrote 100+ page technical documentation for future app authors
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Primary troubleshooter & bug squasher